Realtime Rendered in UE4
Inspired by Jonas Hassibi https://www.artstation.com/artwork/rAEkoJ
Megascans used for vegetation.
With this scene I wanted to get into more stylized art and working with organic shapes.
With the scene I also wanted to put an emphasis on scale and really pull out the hero asset with lighting and the composition.
Thank you everyone for the great feedback on the way, it has helped me push this piece. Any more feedback is welcome!